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NPC Generator

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Advanced [show]


Henry Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear ponchos typically of a light brown in addition to tight pants. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Henry took refuge in the large cave and found the beat up hammer and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Antagonistic. Bonds: Mentor, Nature, Enemies, Adventurer. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Henry Trowbridge, Male Human Ranger 11
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 92 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)13 (+1) 12 (+1)7 (-2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1100 gp. Coral (130 gp). Alexandrite (200 gp). Red-brown spinel (130 gp). Rock crystal (20 gp). Rhodochrosite (12 gp). Deep green spinel (130 gp). Obsidian (12 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Architect, and he perpetually has his scythe ready. He has blue hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: Born in the south to a Architect, Merihim learned a great deal about his father's area of expertise. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Architect like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Fighting. Flaws: Insane, Sensitive. Bonds: Job, Has a crush. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Merihim Hurt, Male Tiefling Expert 11
Medium (5'9") Tiefling, Lawful Good (CR 11)
Armor Class 13
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)17 (+3) 14 (+2)17 (+3)
Skills Animal Handling +6
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Aquan
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3

Possessions: Zircon (40 gp). 1 Minor magic item.


Social Check DCs


Creega Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. She has done her best to style her silver hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born on a small isolated farm. She moved from fad to fad and when she turned 15 she discovered music. Now she works as a music tutor during her time off.

Motivation: To protect her home; and to clean up the streets

Ideals: Logical, Artistic. Bonds: Poor, Guardian, Nature. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Creega Ainsley, Female Half-Orc Sorcerer 5
Medium (5'2") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 100 gp.


Social Check DCs


Williamina Brent, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Williamina took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Fisher for hire.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Williamina Brent, Female Human Rogue 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 10 pp.


Social Check DCs

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