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NPC Generator

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Ability Scores
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Advanced [show]


Thamior Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Bather profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Shoemaker.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Thamior Arnuanna, Male Elf Fighter 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 8 (-1)4 (-3)
Skills Deception -1, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears an entirely green suit with grey socks and a vest with buckled shoes. His white hair is smooth and relatively long. His eyes are gold and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: Gifted from a young age, Raam studied abroad. Raam was born on a far southern mountains where he grew up under the tutelage of his father, an expert Interpreter. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Enemies, Family. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Raam Ennui, Male Tiefling Commoner 3
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet shirt with thin yellow vertical stripes and green pants. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Patrick was born in the west. At a young age he loved to build and create. Patrick was born on a far western forest where he grew up under the tutelage of his father, an expert Barber. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Depressed. Bonds: Guardian, Immigrant, Adventurer. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Patrick Firahel, Male Half-Elf Expert 11
Medium (4'11") Half-Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +5, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 260 pp. Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a card on it. She sports a flattop fur cut. Her green eyes are passionate and lively.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Drifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drifting. Recently she has begun working with bootleggers and crooks.

Motivation: Revenge.

Flaws: Mundane. Bonds: Enemies, Immigrant, Criminal record. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Drifting Mirror, Female Tabaxi Paladin 11
Medium (5'10") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 390 pp. Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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