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NPC Generator

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Advanced [show]


Rael Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue trousers with green and black striped suspenders. He wears various colorful collared shirts. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: Rael was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend

Ideals: Joker, Artistic. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Rael Ostoroth, Male Elf Fighter 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (90 gp).


Social Check DCs


Frouse Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His red hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable. Flaws: Shy. Bonds: Rich. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Frouse Daergel, Male Gnome Adept 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is brown and curly. Her copper eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Flattery will make her almost putty in your hands.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and revenge

Flaws: Selfish, Antagonistic. Bonds: Poor, Enemies, Debt. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Windy In the Wind, Female Tabaxi Ranger 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp. Malachite (10 gp). Malachite (10 gp). Golden pearl (160 gp). 1 Minor magic item.


Social Check DCs


Left-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright pastel dresses and hats. Her fur is gray and very short. Her eyes are amber.

Personality: Left-Handed is depressed about a lot of things. She tends to be a nihilist. She is used to getting what she wants. In part because she is a meticulous planner.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. Recently she has begun working with bootleggers and crooks.

Motivation: To reunite with her absent mother; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Criminal record, Family. Occupation: Carter

Voice: French accent

Attributes [hide]

Left-Handed In the Wind, Female Tabaxi Commoner 10
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1800 gp. Gold and topaz bottle stopper cork (600 gp). An abacus with copper, silver and gold markers (30 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Silver ewer (30 gp). An abacus with copper, silver and gold markers (30 gp).


Social Check DCs

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