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NPC Generator

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Advanced [show]


Sun Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is renowned for her bright pastel dresses and hats. Her black fur is braided into rings. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She is lazy and tries to find solutions quickly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and to reunite with her old friends

Ideals: Athletic. Flaws: Addict, Antagonistic, Lazy. Bonds: Rich, Adventurer. Occupation: Detective

Voice: French accent

Attributes [hide]

Sun Hummingbird, Female Tabaxi Commoner 3
Medium (4'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)11 (+0) 7 (-2)15 (+2)
Skills Intimidation +4, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Obsidian (8 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Sannl Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her golden hair is braided into rings. Her eyes are hazel.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is frequently practicing swordplay.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Sannl was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Sannl's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Expand her business; and she seems to be bored by most things

Ideals: Persistence. Flaws: Mundane, Antagonistic. Bonds: Military, Job. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Sannl Silveraxe, Female Dwarf Druid 3
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs


Zed Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'1". He wears skinny pants and wears a white and yellow robe with the hood down, and his gloved hand is found clutching a sai. His white hair is knotted and matted. His blue eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Zed Gentry, Male Half-Orc Monk 8
Medium (5'1") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)7 (-2) 14 (+2)6 (-2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 110 pp. Chrysoberyl (140 gp). Black pearl (900 gp). White pearl (140 gp). Star ruby (1400 gp). Blue star sapphire (1400 gp). White pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kansif Budd, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is still thick. She has a dull look in her amber eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Flattery will make her almost putty in your hands.

History: She got into the Architect business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She inherited the family business which she has now maintained for 3 years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Athletic, Disciplined. Flaws: Selfish. Bonds: Job. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Kansif Budd, Female Half-Orc Barbarian 5
Medium (4'10") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Infernal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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