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NPC Generator

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Advanced [show]


Hamil Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his longbow ready. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Military, Nature, Slave. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hamil Littlefoot, Male Halfling Cleric 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Insight +3, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp. Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Ridley, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His brown hair is lengthy and is close to two feet long. His eyes are likewise amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 4 years old his parents immigrated from the north. He dropped out of school before completing his studies. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he would like to get married and retire

Ideals: Optimist, Logical, Impeccable. Bonds: Has a crush, Immigrant. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Henry Ridley, Male Human Cleric 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp.


Social Check DCs


Prosperine Principle, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely green suit with red socks and a vest with buckled shoes. She has a moderate pudge and is not very fit. She has red hair. She has red eyes and a green hat with a red feather.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a minor phobia of water and hates getting wet.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her father was a mechanic, and taught her how to fix just about anything. She has dedicated herself to building a better kind of golem.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and she's looking for her big break

Ideals: Persistence, Artistic. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Prosperine Principle, Female Tiefling Ranger 2
Medium (4'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 8 (-1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 9
Languages Common, Sylvan, Terran, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Buckler.


Social Check DCs


Shifting In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large brown jacket. Her cinnamon fur, when down, is lengthy. She has yellow eyes and a brown hat with a black feather.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: When she was but 8 years old her parents immigrated from the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg

Ideals: Athletic, Impeccable. Bonds: Immigrant, Job, Religious. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Shifting In Shadow, Female Tabaxi Ranger 7
Medium (4'8") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp.


Social Check DCs

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