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NPC Generator

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Advanced [show]


Whurdred Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). Her moppish chestnut hair is in a traditional bowl cut. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She speaks before she thinks and is too direct. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in a small desert village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Bricklayer again; and to share knowledge with the world

Ideals: Logical. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Whurdred Daraln, Female Dwarf Commoner 4
Medium (3'10") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Solid gold idol (700 gp). Silver chalice with lapis lazuli gems (50 gp).


Social Check DCs


Hubert Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is braided into rings. His fierce hazel eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic, Forgetful. Bonds: Rich. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Hubert Beitz, Male Half-Elf Rogue 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 17 (+3)5 (-3)
Skills Athletics +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Ar-Karo Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a black poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He dislikes all the random violence that takes place in the east. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Junk Dealer father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist, Fighting. Flaws: Disease. Bonds: Poor. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Ar-Karo Eastaughffe, Male Half-Orc Warlock 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 13 (+1)5 (-3)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Elven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 200 gp.


Social Check DCs


Decarabia Blur, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a simple black robe with white stripes complete with hood. She wears a deerstalker hat to cover her moderate length black hair. She has gleaming, smiling gold eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Decarabia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Decarabia decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Gifted, Persistence. Bonds: Job, Criminal record, Family. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Decarabia Blur, Female Tiefling Sorcerer 3
Medium (4'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Chrysoprase (30 gp). Deep green spinel (140 gp).


Social Check DCs

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