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Advanced [show]


Dynamic Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky brown painted plate armor. He keeps his red fur in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 6 years old his parents immigrated from the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels kind of lost in life; and he seems to be bored by most things

Ideals: Justice. Flaws: Mundane, Depressed. Bonds: Criminal record, Immigrant. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Dynamic Of Storm, Male Tabaxi Sorcerer 4
Medium (6'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 10
Languages Common, Aquan, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp.


Social Check DCs


Avice Ramsey, Female Human [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a black scarf. She wears her black hair down. She wears a mask on her face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gifted from a young age, Avice studied abroad. After coming to the age of reason, Avice took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Miner like her father before her.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Job. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Avice Ramsey, Female Human Sorcerer 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 20 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 17 (+3)16 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her beige fur down. She has blue eyes.

Personality: She is extraordinarily eccentric. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her mother. In her youth she was a Carter, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and she is not mentally stable, and does not behave rationally

Ideals: Optimist, Fighting. Flaws: Insane, PTSD. Bonds: Rich. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Three In the Wind, Female Tabaxi Paladin 9
Medium (5'5") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 38 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 5 (-3)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Violet garnet (1500 gp). Golden yellow topaz (1500 gp). Red spinel (90 gp). Zircon (30 gp). Jasper (30 gp). Obsidian (14 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey shirt with thin black vertical stripes and grey pants. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Barendd was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Athletic. Bonds: In love, Job, Criminal record. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Barendd Graybeard, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1

Possessions: Large well-done wool tapestry (300 gp). A silver and pearl hairclip (10 gp).


Social Check DCs

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