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NPC Generator

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Advanced [show]


Alberich Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a grey coat. His red hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Navigator profession.

History: He was born the only child of a wealthy merchant. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. In the meantime he has taken over work as a Mortician and occasionally as a mercenary.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and expand his business

Ideals: Entrepeneur. Bonds: Adventurer, Job, Debt, Family. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alberich Ungart, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills History +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 190 gp.


Social Check DCs


Drifting Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her black fur is kept up in a ponytail inside a feathered hat. Her amber eyes lackadaisically let the world flow into them.

Personality: She likes to make people angry or surprised. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural halfling artifacts is her passion

Flaws: Antagonistic. Bonds: Religious, Guardian, Adventurer. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Drifting Mist, Female Tabaxi Aristocrat 6
Medium (4'8") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 12 (+1)17 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Philomena Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her red hair in a pixie cut. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is irascible and easily irritated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Philomena was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Philomena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Philomena decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Philomena Quickstep, Female Halfling Rogue 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


River Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a pastel cloak and cross-gartered green stockings. She wears a deerstalker hat to cover her moderate length brown fur. Her eyes are likewise amber.

Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. She is an amazing painter.

History: Born in the south to a Merchant, River learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Merchant. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Gifted, Athletic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

River Of Claws, Female Tabaxi Druid 4
Medium (4'10") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)7 (-2)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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