Mormog Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is typically in his Stableman uniform. His white hair is braided into rings. His eyes are amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a Carpenter, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Insane. Bonds: Job, Criminal record, Poor. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: Jade (50 gp). Rock crystal (30 gp). Golden pearl (50 gp).
Henry Rowley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His blonde hair is still thick. He is baby faced.
Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Humans. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His father raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.
Motivation: He seems to be bored by most things; and regain custody of his son
Flaws: Antagonistic, Impulsive, Mundane. Bonds: Nature, Family. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 7 (-2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: Iolite (40 gp).
Gormogord Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, red cloak. He wears his black hair up in a very large beehive style do. His amber eyes are passionate and lively.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gormogord fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Fighting. Flaws: Sensitive. Bonds: Nature, Rich, Religious. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Healer’s kit.
Sorath Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her green boots flare out at the collars, and carries kukris. She keeps her brown hair in a flapper bob. Her eyes are gold.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She served in the navy to pay for her family's outstanding loans. Her father had invested heavily in several trade routes and wanted her to inherit them. She was granted necromantic powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Military, Rich. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 12 (+1) | 19 (+4) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Elven, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 500 gp.
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