Williamina Elton, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with violet socks and a vest with buckled shoes. She is bristling with hidden weapons, mostly axes and warhammers. She wears her white hair down. Her violet eyes lackadaisically let the world flow into them.
Personality: She is mildly Human supremacist, though she does not identify as such. She takes great joy in being the best Butcher in town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Williamina took refuge in the old dungeon and found the beat up axe and armor she uses now. She has worked as a Butcher like her mother before her.
Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Racist. Bonds: Criminal record, Job, Immigrant, Nature. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Moss agate (12 gp). 1 Masterwork Common Ranged Weapon.
Radomir Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears just a red suit. He has black hair. His eyes are brown.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Radomir is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a forest tribe. As a young adult he joined a group advocating for an improvement in Halfling conditions. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and to reunite with his absent mother
Ideals: Athletic, Disciplined. Flaws: Racist. Bonds: Family, Nature. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 19 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 gp.
Raymond Redfield, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He is portly but not overly obese. His silver hair is still thick. He has gray eyes and a brown hat with a tan feather.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Engraver, who enjoyed hunting, Raymond was taken on many hunting expeditions. His arcane abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Nature, Criminal record. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Pearl Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her chestnut hair up in a very large beehive style do. Her eyes are gray.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born on a small isolated farm. She was an athlete and attended two major summer competitions. She never won. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the east; and she is currently in port desperately looking for someone to get her out
Ideals: Entrepeneur, Athletic, Joker. Bonds: Slave, Nature. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 49 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
Possessions: 900 gp. Black opal (1000 gp). Jasper (40 gp). Violet garnet (900 gp). Jasper (40 gp). Deep blue spinel (900 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

