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NPC Generator

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Advanced [show]


Qemuel Bright, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a black and grey robe with the hood down. His blue hair is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Qemuel grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Addict, Impulsive. Bonds: Guardian, Adventurer. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Qemuel Bright, Male Tiefling Rogue 3
Medium (6'9") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Andry Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is cut short with large spiked bangs in the front. Her violet eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Andry was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now spends her time doing works of charity.

Motivation: Her spouse's relatives view her with great suspicion; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Shy. Bonds: Family. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Andry Wildheart, Female Halfling Rogue 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


River Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He carries with him a set of falchions, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has black fur. His amber eyes dart from person to person.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Fighting, Artistic. Bonds: Enemies, Slave. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

River Peak, Male Tabaxi Wizard 10
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)17 (+3) 17 (+3)15 (+2)
Skills Animal Handling +7, Persuasion +6
Senses Passive Perception 13
Languages Common, Orc, Goblin, Elven
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shágflak Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: Shágflak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. Shágflak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Military, Adventurer. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Shágflak Everly, Male Half-Orc Fighter 7
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1200 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item.


Social Check DCs

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