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Advanced [show]


Paggen Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His long silver hair reaches down to his waist. His blue eyes are passionate and lively.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Actor. He has worked as a Actor like his mother before him.

Motivation: To be a Priest again; and find a way to reverse the transformation of his brother

Ideals: Artistic. Bonds: Job, Religious, Family. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Paggen Maekkelferce, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (700 gp).


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His yellow fur is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Persistence, Optimist. Bonds: Religious, Enemies. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Aura Grass, Male Tabaxi Adept 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)7 (-2) 10 (+0)15 (+2)
Skills History +2, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 11000 sp. Silver pearl (100 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She sports pastel clothing, slightly heavier than average wear. Her black fur is lengthy and is close to two feet long. Her amber eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, she has a hard time making friends. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Tricking was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tricking decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Tricking and her spouse have recently divorced.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Tricking Wind, Female Tabaxi Warrior 6
Medium (5'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Deception +6, Nature +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Black pearl (1400 gp). Moonstone (20 gp). Eye agate (12 gp).


Social Check DCs


Harann Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears an entirely green suit with blue socks and a vest with buckled shoes. She has a penchant for wearing a ring with an oversized jet on her right hand. Her rusty crest is smooth and relatively long. Her gold eyes peer out from beneath her top green hat.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born several months after her father was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Miner and was forced into it by her family; and marry her sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Rich, Family, Military. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Harann Xephyrbahnor, Female Dragonborn Druid 10
Medium (6'4") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: Lapis lazuli (12 gp). Lapis lazuli (12 gp).


Social Check DCs

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