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NPC Generator

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Advanced [show]


Darrak Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports brown clothing, slightly heavier than average wear. He has moderate length red hair. His eyes are a pleasant amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Slave Trader profession.

History: Darrak hails from a village terrorized by gnolls. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Bonds: Job, Enemies, Criminal record, Religious. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Darrak Thrahak, Male Dwarf Warrior 8
Medium (4'1") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 71 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 7 (-2)12 (+1)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Druidic, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 120000 cp. Sard (30 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs


Cairn Wish, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, black cloak and is in decent physical shape. He has white hair. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Joker, Entrepeneur, Artistic. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Cairn Wish, Male Tiefling Paladin 6
Medium (6'7") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 6 (-2)18 (+4)
Skills Medicine +1, Nature +6
Senses Passive Perception 8
Languages Common, Ignan, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He keeps his long orange fur kept up in a rat tail. He has gleaming, smiling amber eyes.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Spear was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Hunter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Flaws: Impulsive, PTSD. Bonds: Poor, Job, Slave. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Spear In the Wind, Male Tabaxi Monk 8
Medium (5'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Jasper (50 gp). Blue quartz (11 gp). Obsidian (11 gp).


Social Check DCs


Ahinar Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a violet shirt with thin blue vertical stripes and white pants. She keeps her blonde hair in a pixie cut. She has a tattooed face.

Personality: She is fixated on the number 44. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born to loving parents in a slum to the south. Ahinar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by illithids. Ahinar was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Many illithids want her driven away; and she has passion for adventuring and risk

Flaws: Insane. Bonds: Enemies, Poor, Adventurer. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Ahinar Caerdonel, Female Half-Elf Monk 3
Medium (4'7") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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