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NPC Generator

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Advanced [show]


Hubert Sherwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 2 years.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Religious. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Hubert Sherwood, Male Human Barbarian 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)8 (-1) 16 (+3)11 (+0)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Odo Heiser, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and very much looks the part of a Sailor. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Sailor and found it very stressful. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic. Flaws: Selfish. Bonds: Job, Rich. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Odo Heiser, Male Human Wizard 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Emma Royal, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a grey wide-brimmed hat and grey clothes. Her white hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a Mason, her father struggled to pay the bills. Through the years after Emma was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Emma's father didn't care for her much, and the feeling was mutual. She tends to her Courier job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Poor, Job, Adventurer. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Emma Royal, Female Human Bard 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)8 (-1) 10 (+0)14 (+2)
Skills Nature +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Amber (160 gp).


Social Check DCs


Nirgel Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black deerstalker hat and black clothes. His silver hair is slicked back into a classic pompadour. His eyes are likewise red.

Personality: Aggressive, abrasive, and angry, Nirgel embodies much of what other species detest in the Tieflings. He also has developed a complete distrust of the Dyer profession.

History: Born in the south to a Bookbinder, Nirgel learned a great deal about his father's area of expertise. Cursed with a spirit at a very young age, Nirgel has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Antagonistic, Disease, Greedy. Bonds: Job, Adventurer. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Nirgel Integrity, Male Tiefling Warrior 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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