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NPC Generator

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Advanced [show]


Nissa Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light tan in addition to tight pants. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Stoic and calm, she prefers to meditate than take action. She plays an instrument quite well.

History: When she was but 3 years old her parents immigrated from the east. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She moves from town to town, unable to find a place to settle.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Disciplined, Artistic. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Nissa Miggledy, Female Gnome Commoner 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Enialis Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length black hair. His eyes are a pleasant amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted necromantic powers by his dying sister.

Motivation: He is greedy.

Ideals: Impeccable, Gifted. Bonds: Rich, Religious, Mentor. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Enialis Dalanthan, Male Half-Elf Warrior 12
Medium (5'5") Half-Elf, Lawful Good (CR 12)
Armor Class 7
Hit Points 88 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 15 (+2)7 (-2) 13 (+1)9 (-1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +1 / 3d10-3, Grapple +3

Possessions: 3000 gp. Black velvet mask with numerous citrines (150 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His fur, while still mostly gray, has prominent grey streaks. His amber eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.

Motivation: He seems to be bored by most things; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Poor, Family, Religious. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Drifting Of Claws, Male Tabaxi Cleric 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 6000 cp. White pearl (120 gp).


Social Check DCs


Nuraval Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his brown hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Nuraval lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He seems to be bored by most things; and to unite with his sister

Flaws: Insane, Hedonist, Mundane. Bonds: Family, Nature, Guardian. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Nuraval Orcfoe, Male Dwarf Barbarian 3
Medium (4'4") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)15 (+2) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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