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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tordrid Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her skin is fair and her fingers are delicate and long. Her tied-back hair is blonde. Her amber eyes dart from person to person.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She got into the Cartwright business at a young age. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Since then, she has sought to make the best of life.

Motivation: Doesn't want to be a Cartwright and was forced into it by her family.

Ideals: Optimist. Bonds: Poor, Has a crush, Job, Family. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Tordrid Frostbeard, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 9 (-1)7 (-2)
Skills Athletics +3, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 340 gp.


Social Check DCs


Griselda Marley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman dresses in collared shirts and wears a proper scarf over her head. Her brown hair is smooth and relatively long. Her blue eyes peer out from beneath her feathered grey hat.

Personality: A skeptical and narcissistic woman, Griselda's first love is herself. Her second love is also herself. She receives visions of the future at random moments

History: She was born to loving parents in a slum to the west. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge.

Ideals: Impeccable, Gifted. Bonds: Poor, Religious, Enemies. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Griselda Marley, Female Human Commoner 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)6 (-2) 9 (-1)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Ovak Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses like a well dressed Mayor does. She has dyed her greying brown hair a little too much giving a sharp brown color. Her green eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to make almost anything out of random pieces of junk.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She was granted necromantic powers by her dying sister.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new mayor responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job. Occupation: Mayor

Voice: American accent

Attributes [hide]

Ovak Livingstone, Female Half-Orc Cleric 8
Medium (4'7") Half-Orc, Lawful Good (CR 8)
Armor Class 8
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Goblin, Infernal, Terran
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Rimple Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is chestnut and curly. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Rimple took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Family. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Rimple Dunben, Male Gnome Commoner 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 18 (+4)16 (+3)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Deep blue spinel (1200 gp).


Social Check DCs

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