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NPC Generator

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Advanced [show]


Gomory Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a black cloak and cross-gartered pastel stockings. She has wavy blue hair. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Joker, Extrovert. Bonds: Poor, Immigrant, Adventurer. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Frailty, Female Tiefling Rogue 8
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 400 gp. Banded agate (15 gp). Deep blue spinel (800 gp). Blue sapphire (800 gp).


Social Check DCs


Veloptima Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear ponchos typically of a light tan in addition to tight pants and is in decent physical shape. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To clean up the streets; and to protect her home

Ideals: Justice, Gifted. Flaws: Racist. Bonds: Job, Guardian. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Veloptima Oomtrowl, Female Gnome Bard 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Farideh Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple brown line shooting up and back down. She wears her red crest up. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Farideh lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She has been saving her money to try and buy her brother's freedom.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Passionate. Bonds: Poor, Family, Job. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Farideh Beryntolthropal, Female Dragonborn Warlock 10
Medium (6'8") Dragonborn, Lawful Good (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 14 (+2)20 (+5)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 1200 gp. A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs


Sarah Bentley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple black line shooting up and back down. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and money/treasure

Flaws: Secretive. Bonds: Family, Rich. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Sarah Bentley, Female Human Bard 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)11 (+0) 6 (-2)17 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs

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