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NPC Generator

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Advanced [show]


Skamos Vice, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He sports green clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His silver hair is lengthy. His eyes, though not visible through his cowl, are gold.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.

History: A powerful slaver made him what he is. Skamos was born on a far eastern island where he grew up under the tutelage of his father, an expert Engraver. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Immigrant, Mentor. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Skamos Vice, Male Tiefling Expert 10
Medium (5'8") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 74 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)7 (-2) 13 (+1)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of the sun god around his neck, and a lance on his belt and is in decent physical shape. His chestnut hair is smooth and relatively long. He has amber eyes and a blue hat with a red feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Impulsive, Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Cockaby Maekkelferce, Male Gnome Aristocrat 13
Small (3'2") Gnome, Neutral Evil (CR 13)
Armor Class 14
Hit Points 106 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)5 (-3) 13 (+1)9 (-1)
Skills Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled anklet (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Gorgûm Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Gorgûm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small desert village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Gardener for hire.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Flaws: Antagonistic, Hedonist, Depressed. Bonds: Rich, Nature, Job. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Gorgûm Wilberforce, Male Half-Orc Fighter 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 10 (+0)7 (-2)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Red spinel (70 gp). Banded agate (5 gp). Jade (70 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Faith, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: Rich, Mentor. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Sammal Faith, Male Tiefling Commoner 8
Medium (5'6") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 7 (-2)10 (+0)
Skills Performance +3, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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