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NPC Generator

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Advanced [show]


Luthra Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat, and she perpetually has her longsword ready. She has moderate length auburn hair. Her eyes are brown.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Masseuse business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Masseuse. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their daughter. She worked as a Masseuse, and she later adopted a second daughter.

Motivation: To unite with her sister.

Ideals: Fighting. Flaws: Impulsive. Bonds: Family, Job. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Luthra Albaratie, Female Gnome Expert 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills History +1, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp. Jet (90 gp). Iolite (30 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Raiann Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an entirely green suit with white socks and a vest with buckled shoes. She has done her best to style her rusty crest to look like a famous performer. Her red eyes dart from person to person.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done she does not care how it got done.

History: Her mother raised her in a mountain cabin. Her parents enrolled her in a Warrior school at a young age so that she could practice her necromantic talents. She now owns her own business.

Motivation: She is content; and sabotage a competitor

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Raiann Xephyrbahnor, Female Dragonborn Warrior 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown feathered hat and brown clothes. His orange fur is thinning but still full. His copper unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Dagger grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and gnomish compassion

Ideals: Joker, Athletic. Flaws: Disease, Racist. Bonds: Slave, Adventurer. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Dagger In the Wind, Male Tabaxi Ranger 4
Medium (5'0") Tabaxi, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 26000 cp.


Social Check DCs


Duvamil Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her tied-back hair is silver. Her blue eyes peer out from beneath her small tan hat.

Personality: Duvamil speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is compelled to act according to her religious beliefs; and she is greedy

Ideals: Athletic, Impeccable, Logical. Bonds: Rich, Religious. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Duvamil Timbers, Female Gnome Bard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 8 (-1)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Orc, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. Hematite (6 gp). Amethyst (160 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs

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