Kassoon
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NPC Generator

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Advanced [show]


Qemuel Fear, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Mason uniform. He wears his dark red hair up. This gold eyed westerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by illithids. Qemuel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Wants to open a new tavern; and a deep hatred of illithids

Flaws: Shy, Disease. Bonds: Job, Enemies. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Qemuel Fear, Male Tiefling Aristocrat 3
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2800 sp. Deep blue spinel (300 gp).


Social Check DCs


Ribbles Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, blue cloak. His white hair is still thick. He is baby faced.

Personality: A skeptical and narcissistic man, Ribbles's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Stableman, but he was a colossal failure. He has achieved small success as a Detective.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Impeccable, Fighting. Flaws: Lazy. Bonds: Job. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Ribbles Wildwander, Male Gnome Sorcerer 5
Small (3'2") Gnome, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Nature +5, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 800 gp. Golden pearl (90 gp). Onyx (30 gp). Blue quartz (14 gp). White opal (1100 gp).


Social Check DCs


Jarsali Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tan coat over a grey low-cut shirt, and a top hat upon her head. She has a long auburn ponytail with little hanging trinkets. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic woman, Jarsali's first love is herself. Her second love is also herself. She cannot resist a sob story and will often dote over anyone who has one.

History: Jarsali was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Guard. She tends to her Guard job now, and dutifully fulfills any obligations she has.

Motivation: She seems to be bored by most things; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Job. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Jarsali Meliamne, Female Elf Barbarian 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 70 gp. 4 Holy water.


Social Check DCs


Loopmottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth she was tutored by a cruel and relentless mentor. Over the years she perfected her riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Loopmottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Athletic, Logical. Bonds: Nature, Mentor. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Loopmottin Cobblelob, Female Gnome Commoner 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs

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