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NPC Generator

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Advanced [show]


Olunt Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. This amber eyed southerner is not easily forgotten.

Personality: Olunt speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Olunt has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Mentor, Family, Adventurer. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Olunt Brawnanvil, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 67 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp).


Social Check DCs


Osco Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" western man, he is generally shirtless and showing off his tattooed chest. He keeps his long chestnut hair kept up in a rat tail. He has hazel eyes and a red hat with a violet feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Osco Warmwater, Male Halfling Rogue 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Brown-green garnet (100 gp).


Social Check DCs


Orryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with tan lining and desert motifs. He sports a long red beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Orryn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Orryn. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist, Gifted. Bonds: Poor, Military, Criminal record. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Orryn Fapplestamp, Male Gnome Paladin 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 16000 cp.


Social Check DCs


Theriatis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is golden and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Insomniac, Hedonist. Bonds: Immigrant. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Theriatis Xistsrith, Male Elf Druid 6
Medium (5'0") Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 9 (-1)14 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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