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NPC Generator

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Advanced [show]


Balimaar Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His red hair is thinning but still full. His eyes are blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: When he was but 5 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Passionate, Gifted. Bonds: Slave, Immigrant, Religious. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Balimaar Thorton, Male Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Jet (140 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears suspenders and red workpants. His shirt is violet, and he wears a heavy red leather apron most of the time. His white hair and beard is wavy and long. He has gleaming, smiling blue eyes.

Personality: Joser is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Extrovert, Gifted, Artistic. Flaws: Impulsive. Bonds: Rich. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Joser Nimblefingers, Male Halfling Warlock 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 15 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 200 gp. Lapis lazuli (15 gp). Sardonyx (50 gp).


Social Check DCs


Ratak Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. He has auburn hair. His green eyes peer out from beneath his wide-brimmed white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Joker, Persistence. Bonds: Criminal record, Religious. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Ratak Dryden, Male Half-Orc Barbarian 11
Medium (5'0") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 103 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 16 (+3)6 (-2)
Skills Acrobatics +6, Medicine +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +7

Possessions: 190 pp. Malachite (9 gp). Jet (90 gp). Canary diamond (6000 gp). Tiger eye turquoise (9 gp). Sardonyx (30 gp). Alexandrite (700 gp). Star rose quartz (30 gp). Alexandrite (700 gp). Fiery yellow corundum (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and very much looks the part of a Mayor. Her fur is beige and curly. This amber eyed easterner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invites people to come help in her community garden.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying sister.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Athletic, Philantrophist, Gifted. Bonds: Job, Poor. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

River Wind, Female Tabaxi Aristocrat 10
Medium (4'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 9 (-1)18 (+4)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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