Don Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears tight fighting clothing, which leaves very little to the imagination. His silver hair, when down, is lengthy. He has violet eyes and a yellow hat with a grey feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Nature, Adventurer. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp.
Stannor Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man is dressed in a clean red cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized opal on his left hand. His auburn hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Stannor's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Stannor was born the youngest of three triplets. A freak accident while working with his Ruler mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Bellfounder
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 200 sp.
Randal Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered scythe and tarnished mace as well. His blonde hair is lengthy and is close to two feet long. He has amber eyes.
Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the south, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He struck the Sellsword job and began his own company from there.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting, Artistic. Bonds: Criminal record, Immigrant, Job. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 37 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 16 (+3) | 5 (-3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 600 sp. Fire opal (700 gp).
Seven Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man prefers to wear pastel clothing when he does not wear armor. His clothes are grease stained in places. He has dyed his greying gray fur a little too much giving a sharp gray color. He has gleaming, smiling amber eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with singing.
History: He was born at the edge of vast plains. He has had some formal singing training, and achieved minor success. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids.
Ideals: Artistic. Flaws: Cynical. Bonds: Poor, Immigrant, Nature, Enemies. Occupation: Stylist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 3 | 3 | 3 |
Possessions: 1000 gp. Golden yellow topaz (800 gp). Clear bright green emerald (2000 gp). Deep blue spinel (800 gp). Azurite (15 gp). Blue sapphire (800 gp). Fiery yellow corundum (800 gp). Silver pearl (120 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

