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NPC Generator

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Advanced [show]


Antinua Aloro, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports tan clothing, slightly heavier than average wear. Her chestnut hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She likes to make people angry or surprised. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her mother out around the business and became quite the natural. She has worked as a Merchant like her mother before her.

Motivation: Wants to open a new tavern; and balancing her hectic life and new merchant responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Job. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Antinua Aloro, Female Elf Rogue 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 3000 cp.


Social Check DCs


Adam Heiser, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He is bristling with hidden weapons, mostly flails and spears. He keeps his blonde hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a slaver, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal poetry training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has comitted a past crime that haunts him to this day; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Criminal record, Adventurer, Mentor. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Adam Heiser, Male Human Bard 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 10 (+0)17 (+3)
Skills Religion +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Medrash Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man wears a custom-built plate barding that's adorned with black lining and desert motifs. His crest is green and curly. His eyes are a pleasant red.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Medrash was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Medrash abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Athletic, Persistence. Bonds: Enemies, Poor, Adventurer. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Medrash Grrrmmballhyst, Male Dragonborn Druid 5
Medium (6'5") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)17 (+3) 16 (+3)7 (-2)
Skills Arcana +6, Performance +1
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a green and brown handkerchief worn on his right side. His red hair is still thick. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 9 years.

Motivation: He has passion for adventuring and risk; and a strong sense of loyalty to half-orc people

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Habor Scorn, Male Tiefling Paladin 7
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1100 gp. Rhodochrosite (10 gp). Chrysoberyl (70 gp).


Social Check DCs

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