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NPC Generator

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Advanced [show]


Nikki Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears red leather gloves, a red jacket, and tight pants. She has wavy silver hair. Her face is covered beneath a completely black helmet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Nikki enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Sage again; and balancing her hectic life and new farmer responsibilities is difficult

Flaws: Selfish, Hedonist. Bonds: Religious, Job. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Nikki Wildheart, Female Halfling Cleric 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 58 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +7, Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp.


Social Check DCs


Millicent Benson, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is styled in orderly dreadlocks. She has a dull look in her violet eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. As long as the job gets done she does not care how it got done.

History: Born to a Ploughman, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Millicent never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Balancing her hectic life and new Barber responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist, Professionalism. Bonds: Poor, In love, Job. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Millicent Benson, Female Human Adept 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Chain shirt.


Social Check DCs


Thorin Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair, while still mostly brown, has prominent grey streaks. His fierce green eyes like to dwell on things.

Personality: Thorin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thorin is combative with any and all who dare try his patience in the slightest.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Thorin reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Extrovert, Justice. Bonds: Military, Guardian, Criminal record. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thorin Silveraxe, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 91 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 21 (+5)15 (+2) 13 (+1)5 (-3)
Skills Intimidation +1, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 24000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his brown hair in a flapper bob. His eyes are likewise green.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Carrie took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Professionalism, Philantrophist. Bonds: Nature. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Carrie Teinithra, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Deception +2, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10000 cp. Gold dragon comb with red garnet eye (1500 gp). 1 Minor magic item.


Social Check DCs

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