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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pâsh Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He likes to wear ponchos typically of a light white in addition to tight pants. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.

History: Pâsh was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for him; and marry his sister to traveling adventurers

Ideals: Philantrophist, Artistic, Impeccable. Bonds: Family, Criminal record. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Pâsh Wedgwood, Male Half-Orc Paladin 3
Medium (5'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 14000 cp.


Social Check DCs


Hogar Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large white jacket. He sports a long red beard, and similarly colored long hair. His eyes are green.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: Born to a pair of adventurers, Hogar grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: To pay off his debts; and he desires power and/or immortality

Flaws: Antagonistic, Addict. Bonds: Poor, Religious, Adventurer, Debt. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Hogar Tyndall, Male Half-Orc Ranger 6
Medium (6'9") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Violet garnet (400 gp). Carnelian (40 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs


Thamior Firahel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He wears his silver hair up. His violet eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Interpreter business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 15 years.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: Sensitive. Bonds: Adventurer, Job, Nature, Rich. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Thamior Firahel, Male Elf Monk 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports green clothing, slightly heavier than average wear. His red crest is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Zedaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a criminal king-pin and mafia family He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic. Bonds: Family, Criminal record, Nature. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Bard 4
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs

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