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NPC Generator

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Advanced [show]


Watson Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting red shirt and pants, he is not a threatening figure. His auburn hair is styled in orderly dreadlocks. He has violet eyes.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Scribe, but he got bored and became a Body Guard. He struck the Body Guard job and began his own company from there.

Motivation: He is terrified, and will act out of fear.

Flaws: Fearful. Bonds: Guardian, Immigrant, Job. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Watson Deephollow, Male Halfling Expert 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)9 (-1) 10 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Fivin Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a yellow and green robe with the hood down. His black hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fivin took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane. Bonds: Guardian, Rich, Nature. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Fivin Netyoive, Male Half-Elf Monk 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 9 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 4 (-3)10 (+0) 9 (-1)12 (+1)
Skills Nature +3, Stealth +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Rose (50 gp). Star rose quartz (50 gp). 1 Minor magic item.


Social Check DCs


Enna Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing the road beaten gear of a warrior. She keeps her silver hair in a pixie cut. She has green eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She got into the Beggar business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Fighting, Justice. Flaws: Shy, PTSD. Bonds: Criminal record, Job. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Enna Amakiir, Female Half-Elf Cleric 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 4000 sp. Tourmaline (160 gp). Star rose quartz (50 gp). Freshwater pearl (16 gp).


Social Check DCs


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a brown armored body suit, with a simple blue line shooting up and back down. His clothes are grease stained in places. His brown hair is braided into rings. He has gleaming, smiling violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He left for the south, certain he would find work there.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Disciplined. Bonds: Poor, Immigrant, Adventurer. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Rogue 9
Medium (4'0") Dwarf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 48 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +1, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +4

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs

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