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NPC Generator

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Advanced [show]


Tarhun Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a green suit. His rusty crest is kept up in a ponytail inside a small hat. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Priest for hire.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tarhun Hshhsstoroth, Male Dragonborn Commoner 14
Medium (6'3") Dragonborn, Neutral Evil (CR 14)
Armor Class 13
Hit Points 63 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Jeweled gold crown (5000 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (110 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length white hair. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Mentor, Adventurer. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rurik Holderhek, Male Dwarf Paladin 6
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 9
Hit Points 67 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 19 (+4)13 (+1) 7 (-2)10 (+0)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Black pearl (500 gp). Moonstone (70 gp). Emerald (1000 gp). Golden yellow topaz (500 gp).


Social Check DCs


Enialis Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears just a yellow suit. His blonde hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Enialis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.

History: Enialis lived on a farm with his mother, near the main road leading to a nearby town. Enialis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends

Ideals: Extrovert, Professionalism. Flaws: Insomniac. Bonds: Family, Adventurer. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Enialis Markum, Male Half-Elf Ranger 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Shamil Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). Her golden hair is lengthy. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Shamil lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She has set out to sabotage the competition.

Motivation: Regain custody of her daughter.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Family, Job. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Shamil Offund, Female Gnome Monk 7
Small (3'1") Gnome, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Aquamarine (1100 gp). Red spinel (140 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs

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