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NPC Generator

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Advanced [show]


Mardred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'10". She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her chestnut hair in a flapper bob. Her eyes are green and she is always smoking a pipe.

Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a mountains tribe. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Flaws: Shy, PTSD. Bonds: Poor, Adventurer, Nature. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Mardred Eversharp, Female Dwarf Expert 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 11 (+0)7 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Halfling, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his left hand. He has a long brown beard with little hanging trinkets. His brown eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Opinionated, Professionalism. Bonds: In love, Slave, Adventurer. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Adept 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 59 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Nature +3, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 4000 gp. Alexandrite (200 gp). Sard (70 gp). Black opal (1500 gp). Tourmaline (110 gp). Deep blue spinel (200 gp). White opal (1500 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Theriatis lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Impeccable, Fighting. Bonds: Criminal record, Family, Enemies. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Theriatis Lathalas, Male Elf Expert 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)6 (-2) 16 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 500 sp. Jade (130 gp). Tourmaline (130 gp). Peridot (40 gp).


Social Check DCs


Thava Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a black wide-brimmed hat and black clothes. Her crest is cut close to her head. Her red eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great joy in being the best Mayor in town.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Mayor. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To clean up the streets; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Secretive. Bonds: Family, Job, Guardian. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thava Ophinshtalajiir, Female Dragonborn Monk 6
Medium (6'7") Dragonborn, Chaotic Good (CR 6)
Armor Class 8
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)8 (-1) 3 (-4)15 (+2)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 6
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 200 gp. Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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