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NPC Generator

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Advanced [show]


Mreksh Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white crest is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the north, but his parents moved at a very young age to the west. Mreksh was born on a far northern plains where he grew up under the tutelage of his father, an expert Detective. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Addict, Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Mreksh Pyraxtallinost, Male Dragonborn Monk 5
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 17 (+3)7 (-2)
Skills Insight +6, Religion +6
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 3000 sp. Tourmaline (140 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time and is in decent physical shape. His fur is lavender and curly. His yellow eyes peer out from beneath his broad pastel hat.

Personality: Stoic and calm, he prefers to meditate than take action. He is a very good compulsive liar and kleptomaniac.

History: Quick lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quick. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found

Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Family, Guardian. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Quick Candle, Male Tabaxi Sorcerer 4
Medium (6'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 23000 cp.


Social Check DCs


River Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears skinny pants and wears a pastel and brown robe with the hood down. His red fur is thinning but still full. His fierce copper eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west, but his parents moved at a very young age to the south. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. River was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins.

Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Enemies. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

River Moon, Male Tabaxi Aristocrat 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 4 (-3)7 (-2) 7 (-2)7 (-2)
Skills Insight +0, Intimidation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 110 gp.


Social Check DCs


Seven Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears pastel painted combat armor at almost all times. His white fur is knotted and matted. He is baby faced.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Pacifist. Flaws: Insane. Bonds: Poor. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Seven Mist, Male Tabaxi Paladin 12
Medium (5'11") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 67 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Lapis lazuli (16 gp). Peridot (80 gp). Pink pearl (40 gp). Golden yellow topaz (1000 gp). Carnelian (80 gp). Peridot (80 gp). Freshwater pearl (16 gp). Deep green spinel (40 gp).


Social Check DCs

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