Manfred Kinsley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He dresses like a well dressed Glassblower does. He has moderate length blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Glassblower soon after.
Motivation: Retire the richest man in the east; and expand his business
Ideals: Artistic, Entrepeneur. Flaws: Addict, Selfish. Bonds: Job. Occupation: Glassblower
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 27 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +2 / 3d8-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2200 gp. Black pearl (300 gp). Deep blue spinel (300 gp). Violet garnet (300 gp).
Thomas Ridley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His blonde hair is smooth and relatively long. He has gleaming, smiling amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Thomas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Slave, Immigrant. Occupation: Baker
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 700 sp. 2 Antitoxin. 6 Acid flasks.
Ethereal Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with Stetson hat. He has beige fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Ethereal will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Extrovert. Bonds: Poor, Religious, Mentor. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 84 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 100 pp.
Maegan Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her auburn hair is lengthy and is close to two feet long. She has several tiny jet earrings on each ear.
Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She comes from a rich southern family. She worked as a nervous Crown-heir and found it very stressful. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and she is unsatisfied with her job
Flaws: Shy, Hedonist. Bonds: Rich, Job, Enemies. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. Alexandrite (1600 gp). White pearl (130 gp).
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