Two Llamas Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He has done his best to style his yellow fur to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.
History: He was born to loving parents in a slum to the north. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. After a long history of fighting, Two Llamas and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Poor. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 16)
Armor Class 14
Hit Points 54 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
Possessions: 600 pp. Clear bright green emerald (8000 gp). Sard (30 gp). Aquamarine (600 gp). Chrysoberyl (80 gp). Tiger eye turquoise (9 gp). Hematite (9 gp). Black opal (1500 gp). Silver pearl (80 gp). Aquamarine (600 gp). Pink pearl (80 gp). Violet garnet (600 gp). Lapis lazuli (9 gp). Malachite (9 gp). Rhodochrosite (9 gp). Citrine (30 gp). Sardonyx (30 gp). Amber (80 gp). Rock crystal (30 gp). Tiger eye turquoise (9 gp). Chalcedony (30 gp). Amethyst (80 gp). Deep blue spinel (600 gp). Banded agate (9 gp).
Hrathy Willoughby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a faded coat and loose pants complete with top hat. She wears her chestnut hair up. Her eyes are green and catlike.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy, self-centered, vain, and jealous.
History: She was born at the edge of vast plains. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Hrathy never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: To unite with her sister.
Flaws: Selfish. Bonds: Poor, Guardian, Nature, In love. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 43 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 12 (+1) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6
Possessions: 600 gp. Lapis lazuli (5 gp).
Elizabeth Benson, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a grey suit, black shirt, and brown tie. She has a moderate pudge and is not very fit. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are brown and catlike.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is lazy and tries to find solutions quickly.
History: Elizabeth was raised in a hard working conservative environment. She worked as a nervous Sailor and found it very stressful. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and she feels kind of lost in life
Flaws: Mundane, Lazy, Depressed. Bonds: Job. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. 1 Banded mail.
Vanuath Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His white hair and beard is wavy and long. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Vanuath isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Vanuath was born the youngest of three triplets. In his 11th year, his parents were killed by a drow raid, leaving Vanuath alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants revenge against drow
Ideals: Impeccable, Justice. Flaws: Greedy. Bonds: Family, Enemies. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


