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NPC Generator

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Advanced [show]


John Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is well dressed, constantly wearing a violet suit, pastel shirt, and green tie. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: He likes to make people angry or surprised. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. John's father didn't care for him much, and the feeling was mutual. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Addict. Bonds: Nature. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

John Schwartz, Male Half-Elf Adept 10
Medium (5'1") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 12 (+1)7 (-2)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 2000 gp. Sard (60 gp). Obsidian (13 gp). Violet garnet (500 gp). Blue sapphire (1300 gp). Lapis lazuli (13 gp). Rock crystal (60 gp).


Social Check DCs


Clerebold Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. His black hair, when down, is lengthy. His green eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the south to a Healer, Clerebold learned a great deal about his mother's area of expertise. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Clerebold began to lead the lost caravan. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and to be a apothecary again

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Job, Enemies. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Fidget, Male Human Commoner 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)8 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 600 sp.


Social Check DCs


Dalaba Turen, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a blue shirt with thin white vertical stripes and green pants. Her whole body is exceptionally muscular. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family Dalaba was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dalaba decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Courier kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Insane. Bonds: Immigrant, Military, Criminal record. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Dalaba Turen, Female Gnome Warrior 5
Small (3'3") Gnome, True Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 17 (+3)8 (-1) 15 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 700 gp.


Social Check DCs


Anakis Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an entirely green suit with brown socks and a vest with buckled shoes. Her hair is purple and curly. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She pushes her goals aggressively. She is also a coward if confronted.

History: Anakis was raised in a hard working conservative environment. Her martial abilities were realized during a raid on her village. She tends to her Carter job now, and dutifully fulfills any obligations she has.

Motivation: She's looking for her big break; and she is wracked by social anxiety

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Anakis Divinity, Female Tiefling Warlock 7
Medium (5'6") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Stealth +3, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 300 gp. Moonstone (30 gp). Malachite (12 gp). Malachite (12 gp). Red spinel (120 gp).


Social Check DCs

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