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Advanced [show]


Ûkbûk Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ûkbûk is combative with any and all who dare try his patience in the slightest.

History: Ûkbûk was born the youngest of three triplets. In his 16th year, his parents were killed by a drow raid, leaving Ûkbûk alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Ûkbûk was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He is greedy; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Disease. Bonds: Family, Enemies, Rich. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Ûkbûk Tickle, Male Half-Orc Rogue 8
Medium (6'0") Half-Orc, Lawful Good (CR 8)
Armor Class 9
Hit Points 17 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 6 (-2)11 (+0) 17 (+3)7 (-2)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is smooth and relatively long. His fierce gray eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. He has a minor phobia of water and hates getting wet.

History: Lamlis hails from a village terrorized by brigands. He helped his father out around the business and became quite the natural. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear.

Ideals: Pacifist. Flaws: Fearful. Bonds: Poor, Enemies, Job. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Lamlis Yaeldrin, Male Elf Sorcerer 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)17 (+3) 8 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Druidic, Sylvan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (600 gp).


Social Check DCs


Frederick Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large violet jacket. His auburn hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Frederick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Body Guard, who enjoyed hunting, Frederick was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Frederick took refuge in the old dungeon and found the beat up mace and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and his relatives are trying to arrange a marriage

Flaws: Cynical, Insane, Antagonistic. Bonds: Family, Nature, Enemies. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Frederick Rothenel, Male Half-Elf Commoner 15
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 62 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +7, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Sylvan
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4

Possessions: 3000 gp. Freshwater pearl (4 gp). Lapis lazuli (4 gp). Amber (110 gp). Violet garnet (1600 gp). Red spinel (110 gp). Rock crystal (60 gp). Citrine (60 gp). Moss agate (4 gp). Golden pearl (110 gp). Black pearl (1600 gp). Jasper (60 gp). Fire opal (1400 gp). Chrysoprase (60 gp). 1 Medium magic item.


Social Check DCs


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a rapier. He has styled his black hair well, parting it to the right. His violet eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.

History: Born in the north to a Merchant, Fargrim learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he's attracted to the pc

Ideals: Impeccable, Gifted. Bonds: Job, Rich, Has a crush. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Fargrim Aranore, Male Dwarf Ranger 3
Medium (3'11") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs

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