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NPC Generator

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Advanced [show]


Clerebold Digby, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered hand crossbow and tarnished kukri as well. His black hair is still thick. He has brown eyes and a grey hat with a black feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Family, Immigrant. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Digby, Male Human Rogue 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Serpent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right leg appears badly burned and disfigured. His black fur is smooth and relatively long. He has several tiny emerald earrings on each ear.

Personality: He dislikes all the random violence that takes place in the west. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the west

Ideals: Pacifist, Entrepeneur. Bonds: Rich, Religious. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Serpent Candle, Male Tabaxi Commoner 7
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Nutae Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and sports yellow clothing, slightly heavier than average wear. His long golden hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Nutae grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Priest. During his travels, Nutae and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nutae discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nutae fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nutae Kemmerer, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Ootah Oakley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. She has styled her chestnut hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a Dilettante, her mother struggled to pay the bills. Ootah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a Layabout soon after.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Ootah Oakley, Female Half-Orc Paladin 11
Medium (5'3") Half-Orc, Lawful Good (CR 11)
Armor Class 10
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)3 (-4) 7 (-2)11 (+0)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2300 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A delicate brass dragon egg (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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