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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mordai Charity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy black pantaloons and a brown scarf. He keeps his black hair in a pixie cut. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. Mordai is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the north, but his parents moved at a very young age to the east. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Immigrant, Slave. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Mordai Charity, Male Tiefling Druid 8
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)18 (+4) 11 (+0)20 (+5)
Skills Arcana +7, Persuasion +8
Senses Passive Perception 10
Languages Common, Terran, Elven, Infernal, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 400 gp. Zircon (60 gp). Tourmaline (70 gp).


Social Check DCs


Trym Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. He wears a broad hat to hide his balding. His eyes are likewise gray.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Trym studied abroad. He was an apprentice working in his mother's forge. He struck the Priest job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Trym Atherton, Male Human Monk 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Coral (90 gp).


Social Check DCs


Avice Carlyle, Female Human [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Navigator does, and sports empty pouches on her belt. She has styled her chestnut hair well, parting it to the right. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a wizard, Avice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Avice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Navigator like her mother before her.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Job, Mentor, Nature. Occupation: Navigator

Voice: French accent

Attributes [hide]

Avice Carlyle, Female Human Expert 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)5 (-3) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Anne Dayton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown coat over a black low-cut shirt, and a Stetson hat upon her head. Her hair is cut close to her head. She has a tattooed face.

Personality: She is happy with her job as a Farmer. She turns her eye from what people do, preferring to live and let live. Energy wise she seems alert and responsive.

History: She was raised in a mountains tribe. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Farmer.

Motivation: Wishes to resurrect an old love; and expand her business

Ideals: Professionalism. Bonds: Job, Nature, In love. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Anne Dayton, Female Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs

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