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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Az-Bror Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His long red hair reaches down to his waist. He has several tiny sapphire earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He is a great chef.

History: Gifted from a young age, Az-Bror studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Mercenary.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Job. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Az-Bror Tatum, Male Half-Orc Rogue 10
Medium (6'8") Half-Orc, Lawful Evil (CR 10)
Armor Class 14
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 15 (+2)6 (-2) 11 (+0)9 (-1)
Skills Acrobatics +8, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 3d6+5, Ranged +8 / 3d6+4, Grapple +5

Possessions: 270 pp. Azurite (10 gp). Black pearl (500 gp). Amber (140 gp). White opal (400 gp). Jasper (80 gp). Hematite (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is lengthy. Her eyes are brown.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Panana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her father raised her in a mountain cabin. Her family was turned out during the war. She and her family wandered west to less war torn lands. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and she's repulsed by the pc

Flaws: Antagonistic, PTSD. Bonds: Poor, Military, Nature. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Panana Folkor, Female Gnome Commoner 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp.


Social Check DCs


Arnold Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shipwright does, and he perpetually has his quarterstaff ready. He has a small bristly mustache and wavy silver hair. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Fighting. Flaws: Shy. Bonds: Job, Military, Family. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Arnold Perceval Burke, Male Half-Elf Druid 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 100 pp.


Social Check DCs


Taklinn Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long brown hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He inherited the family business which he has now maintained for 6 years.

Motivation: To prove his worth to the world; and to get a good night's sleep

Flaws: Racist, Insomniac, Impulsive. Bonds: Poor, Job. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Taklinn Trueanvil, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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