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NPC Generator

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Advanced [show]


Ekk Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in a clean black cloak covering her clean studded leather. Her chestnut hair is styled in orderly dreadlocks. Her blue eyes are slightly larger than normal.

Personality: While she acts the brute, she is far gentler than she would appear. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful necromancer made her what she is. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Poor, Mentor. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ekk Heiser, Female Half-Orc Druid 7
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 2 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)7 (-2) 13 (+1)9 (-1)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 6000 sp.


Social Check DCs


Mara Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely blue suit with black socks and a vest with buckled shoes. Her hair is short and auburn. Her green eyes are slightly larger than normal.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Miller and was forced into it by her family; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Cynical. Bonds: Poor, Adventurer, Family. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Mara Fasharash, Female Elf Rogue 12
Medium (5'4") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 40 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +5

Possessions: 300 pp. Silver pearl (40 gp). Jasper (70 gp). White pearl (40 gp). 1 Minor magic item.


Social Check DCs


Murook Stanford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She keeps her long silver hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Murook speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Gifted from a young age, Murook studied abroad. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Justice, Gifted. Bonds: Religious. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Murook Stanford, Female Half-Orc Paladin 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)8 (-1) 12 (+1)7 (-2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1200 gp. Violet garnet (700 gp). Star rose quartz (20 gp). Red spinel (100 gp). Star ruby (1100 gp).


Social Check DCs


Alice Lincoln, Female Human [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of luck on her torso. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. Her brown eyes dart from person to person.

Personality: She is business-like. She takes instructions and follows them to the letter. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Born in the west to a Body Guard, Alice learned a great deal about her father's area of expertise. She has had some formal poetry training, and achieved minor success. She now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a body guard and was forced into it by her family

Ideals: Professionalism, Artistic. Bonds: Job, Adventurer, Family. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Alice Lincoln, Female Human Sorcerer 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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