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NPC Generator

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Advanced [show]


Harvest Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears brown cloth garments or leather armor. Her lavender fur is braided into rings. She has gleaming, smiling hazel eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. Her family was turned out during the war. She and her family wandered east to less war torn lands. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for her; and meet up once more with her childhood friend

Ideals: Justice, Impeccable. Flaws: PTSD. Bonds: Military, Adventurer. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Harvest Of World, Female Tabaxi Expert 8
Medium (5'10") Tabaxi, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 14 (+2)4 (-3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He used his abilities to trick people and travel the world for free.

Motivation: Many brigands want him driven away; and to pay off his debts

Ideals: Optimist. Bonds: Criminal record, Immigrant, Enemies, Debt. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Aldous Heiser, Male Human Wizard 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Nirgel Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Rich, Adventurer. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Nirgel Trust, Male Tiefling Sorcerer 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 8
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Coombs, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears baggy brown pantaloons and a tan scarf. Her auburn hair is thinning but still full. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is used to getting what she wants. In part because she is a meticulous planner.

History: Rosalind was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Rosalind Coombs, Female Human Wizard 11
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 7
Hit Points 54 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Investigation +6, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 3d8+2, Ranged +1 / 3d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). A delicate brass dragon egg (70 gp). An abacus with copper, silver and gold markers (70 gp). 1 Minor magic item.


Social Check DCs

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