Kassoon
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NPC Generator

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Advanced [show]


Leucis Random, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his blue robe, and he perpetually has his pickaxe ready. He keeps his purple hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Job, Poor. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Leucis Random, Male Tiefling Fighter 7
Medium (6'4") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 200 gp. Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a flail. His silver hair is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He was born in the east, but his parents moved at a very young age to the west. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Charles's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting. Flaws: Secretive, Antagonistic. Bonds: Military, Immigrant, Adventurer. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Durkin, Male Half-Elf Wizard 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 8 (-1)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Artin Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized amber on her left hand. Her hair, while still mostly black, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk; and she has money and likes to spend it

Ideals: Artistic, Extrovert. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Artin Deepdelver, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Everburning torch.


Social Check DCs


Carrie Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His hair is short and auburn. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Gardener, his father struggled to pay the bills. A freak accident while working with his Gardener father left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of goblins

Ideals: Opinionated, Fighting. Flaws: Disease. Bonds: Poor. Occupation: Priest

Voice: Stutters

Attributes [hide]

Carrie Zhanini, Male Half-Elf Rogue 9
Medium (5'7") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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