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NPC Generator

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Ahlyssa Ramsey, Female Human [Permalink]

Personal [hide]

Description: She wears a grey coat over a green low-cut shirt, and a deerstalker hat upon her head. She carries with her a set of maces on her belt, each one with a amber on the hilt. She has slicked back chestnut hair. She has gleaming, smiling green eyes.

Personality: Aggressive, abrasive, and angry, Ahlyssa embodies much of what other species detest in the Humans. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahlyssa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Religious, Immigrant. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Ahlyssa Ramsey, Female Human Fighter 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 13 (+1)18 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: A small bag of saffron. (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Numba Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely blue suit with black socks and a vest with buckled shoes. She is bristling with hidden weapons, mostly scimitars and lances. She has done her best to style her chestnut hair to look like a famous performer. She has gray eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not trust anyone and sleeps with one eye open.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Numba was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Numba decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Criminal record, Guardian. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Numba Offund, Female Gnome Rogue 8
Small (3'6") Gnome, Lawful Evil (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Oskar Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a grey suit. His black hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After months of barely getting by, Oskar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Rich, Enemies. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Oskar Trueblood, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Naal Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally shirtless and showing off his tattooed chest. His moppish white hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Professionalism. Bonds: Criminal record, Religious, Mentor, Job. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Naal Hardy, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 800 gp.


Social Check DCs

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