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NPC Generator

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Advanced [show]


Aasathra Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy copper crest. Her face is covered beneath a completely black helmet.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She cannot resist a sob story and will often dote over anyone who has one.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac

Ideals: Artistic, Philantrophist, Fighting. Bonds: Immigrant. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Aasathra Verthisathurgiesh, Female Dragonborn Ranger 9
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Moonstone (60 gp). Red spinel (110 gp). Eye agate (15 gp). Tourmaline (110 gp). Deep blue spinel (1200 gp). Moss agate (15 gp). Azurite (15 gp). Red-brown spinel (110 gp).


Social Check DCs


Vanchu Barclay, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally shirtless and showing off her tattooed chest. Her tied-back hair is silver. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Vanchu took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by drow. Vanchu was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She would like to get married and retire; and she wants to get laid

Ideals: Philantrophist, Gifted. Flaws: Greedy. Bonds: Enemies, Has a crush. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Vanchu Barclay, Female Half-Orc Rogue 7
Medium (4'9") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)6 (-2)
Skills Deception +1, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Theobald Churchill, Male Human [Permalink]

Personal [hide]

Description: This western man wears a grey tunic with brown highlights, and long red pants that bunch up around his shoes. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate, Philantrophist. Flaws: Insane, Hedonist. Bonds: Poor, Immigrant. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Theobald Churchill, Male Human Expert 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)17 (+3) 12 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Chalcedony (20 gp).


Social Check DCs


Three Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. He wears his gray fur down. His amber eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural elven artifacts is his passion

Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, Religious, Adventurer. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Three Shoe, Male Tabaxi Cleric 3
Medium (6'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs

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