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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thamior Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His long golden hair reaches down to his waist. His gray eyes peer out from beneath his small tan hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Engraver like his father before him.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Job, Military, Criminal record. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Thamior Casilltenirra, Male Elf Expert 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp. 1 Masterwork Light steel shield.


Social Check DCs


Kyle Richie, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He wears a feathered hat to cover his moderate length white hair. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Dwarven people.

Flaws: Antagonistic, Racist. Bonds: Poor, Immigrant, Nature. Occupation: Hunter

Voice: French accent

Attributes [hide]

Kyle Richie, Male Human Monk 10
Medium (5'1") Human, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 6 (-2)14 (+2)
Skills Deception +6, Nature +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 240 pp. Citrine (30 gp). Moonstone (30 gp). Hematite (15 gp). White pearl (80 gp). Malachite (15 gp). Malachite (15 gp). Sardonyx (30 gp).


Social Check DCs


Ahrim Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is short and white. He has a dull look in his gold eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Ahrim hails from a village terrorized by dire rats. He helped his father out around the business and became quite the natural. He struck the Mercenary job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Bonds: Enemies, Job, Slave. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Ahrim Tragedy, Male Tiefling Expert 4
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 18 (+4)8 (-1)
Skills Acrobatics +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tarak Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His hair is red and very short. His amber eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Tarak was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac. Bonds: Religious, Poor, Military. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Tarak Asheton, Male Half-Orc Cleric 12
Medium (6'1") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 71 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Old masterpiece painting (1500 gp).


Social Check DCs

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