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NPC Generator

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Advanced [show]


Vonbin Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean grey cloak covering his clean studded leather. His long silver hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a great chef.

History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Has a crush. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Vonbin Fireforge, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)17 (+3) 12 (+1)15 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp.


Social Check DCs


Enna Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her brown hair is styled in orderly dreadlocks. She has green eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Enna was raised in a hard working conservative environment. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She tends to her Courier job now, and dutifully fulfills any obligations she has.

Motivation: Wants to have a good time and be beloved; and an old rival family wants her found

Ideals: Optimist. Flaws: Cynical. Bonds: Job, Debt, Family. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Enna Eathalena, Female Elf Warrior 8
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)16 (+3) 14 (+2)13 (+1)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Infernal, Aquan, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: Citrine (40 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Gresham, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes, though not visible through her cowl, are hazel.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Giselle lived on a farm with her father, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. By chance she met her sister recently and the two have been together since.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Giselle Gresham, Female Human Cleric 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)13 (+1) 15 (+2)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp.


Social Check DCs


Charles Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large brown jacket. He has a silver handlebar mustache and slicked back silver hair. His eyes are green and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. In his 13th year, his parents were killed by a dire rats raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he is greedy

Flaws: Antagonistic. Bonds: Adventurer, Rich, Enemies. Occupation: Weaver

Voice: French accent

Attributes [hide]

Charles Harrington, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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