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NPC Generator

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Advanced [show]


Don Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a violet small hat and violet clothes. He has red hair. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Othronus, Male Half-Elf Sorcerer 14
Medium (5'1") Half-Elf, Lawful Evil (CR 14)
Armor Class 10
Hit Points 92 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 18 (+4)7 (-2) 13 (+1)17 (+3)
Skills Deception +8, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 6000 gp. 1 Medium magic item.


Social Check DCs


Beloril Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His hair is long and silver with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Depressed. Bonds: Criminal record. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Beloril Aranore, Male Dwarf Wizard 7
Medium (4'0") Dwarf, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 29 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)8 (-1) 13 (+1)8 (-1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp.


Social Check DCs


Nicor Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with tan pants. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His long red hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a brigands raid, leaving Nicor alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nicor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Religious, Enemies. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Nicor Guilt, Male Tiefling Monk 4
Medium (5'9") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Veloptima Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She has a large tan mantle and cape that has been intricately interwoven into her grey robe. She has moderate length black hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Veloptima was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Veloptima was born on a far southern forest where she grew up under the tutelage of her mother, an expert Cook. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end.

Flaws: Addict, Sensitive, Secretive. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Veloptima Murnig, Female Gnome Adept 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp.


Social Check DCs

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