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Advanced [show]


Seven Running, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. Her gray fur, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a wizard, Seven was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.

Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the south

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Mentor. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Seven Running, Female Tabaxi Cleric 3
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 50 pp.


Social Check DCs


Gorga Tindall, Female Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. She has a dull look in her brown eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gorga was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and an old rival family wants her found

Flaws: Fearful. Bonds: Enemies, Poor, Adventurer, Family. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Gorga Tindall, Female Half-Orc Warrior 7
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)6 (-2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1000 sp. Jet (60 gp).


Social Check DCs


Williamina Hartford, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. Her hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Williamina wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... A true patriot, Williamina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of eastern immigrants she idolized her mother. Her mother was a soldier and died while she was still young. Williamina was left her mother's suit of armor and trained in its use and care. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and to get a good night's sleep

Ideals: Disciplined. Flaws: Addict, Insomniac. Bonds: Military, Immigrant, Criminal record. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Williamina Hartford, Female Human Ranger 9
Medium (5'4") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. Freshwater pearl (4 gp). Fire opal (1100 gp). Black opal (1100 gp). Coral (80 gp). Jade (80 gp).


Social Check DCs


Dynamic Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with green socks and a vest with buckled shoes. He is bristling with hidden weapons, mostly spears and scythes. He wears a Stetson hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Disease, Antagonistic, Forgetful. Bonds: Criminal record, Religious. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Dynamic Prim Posies, Male Tabaxi Barbarian 18
Medium (5'8") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 140 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Insight +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1

Possessions: 10000 gp. Deep blue spinel (1500 gp). Blue quartz (10 gp). Red spinel (140 gp). Rose (40 gp). Lapis lazuli (10 gp). Rock crystal (40 gp). Moss agate (10 gp). Rhodochrosite (10 gp). Sard (40 gp). Tourmaline (140 gp). Citrine (40 gp). Rose (40 gp). Blue star sapphire (500 gp). Aquamarine (1500 gp). Eye agate (10 gp). Obsidian (10 gp). Blue star sapphire (500 gp). Malachite (10 gp). Moss agate (10 gp). Rhodochrosite (10 gp). Black pearl (1500 gp). Coral (140 gp). Clear bright green emerald (8000 gp). Deep green spinel (140 gp). Rock crystal (40 gp). Moss agate (10 gp). Deep blue spinel (1500 gp). Alexandrite (1500 gp). Jasper (40 gp). Coral (140 gp). Black pearl (1500 gp). Moonstone (40 gp). Red-brown spinel (140 gp). Moss agate (10 gp). Sardonyx (40 gp). Moss agate (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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