Delg Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. He has brown eyes and a brown hat with a grey feather.
Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Azzakh Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his black robe and has his greatsword always slung over his shoulder. His crest is short and gold. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them
History: Gifted from a young age, Azzakh studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Bowyer. He inherited the family business which he has now maintained for 15 years.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Gifted. Flaws: Disease, Shy. Bonds: Job, Family. Occupation: Bowyer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 70 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 14000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). 1 Minor magic item.
Jelenneth Il-Song, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a cross on it. Her long golden hair is drawn into a two foot long braid. She is baby faced.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the west to a Herbalist, Jelenneth learned a great deal about her mother's area of expertise. A gifted student she started as a Dyer, but she got bored and became a Herbalist. She was always very intelligent and has formed a secret society of specialists.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Mundane, Hedonist, Secretive. Bonds: Job, Religious. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 77 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 1000 pp. Brown diamond (2000 gp). Jet (110 gp). Peridot (70 gp). Lapis lazuli (6 gp). Alexandrite (1200 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diesa Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her whole body is exceptionally muscular. Her auburn hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She is lazy and tries to find solutions quickly.
History: She was raised in a island tribe. Diesa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions.
Flaws: Shy, Lazy. Bonds: Immigrant, Nature, Religious. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Chrysoberyl (100 gp). Jet (100 gp). 1 Half-Plate.
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