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NPC Generator

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Advanced [show]


Nissa Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her tied-back hair is golden. Her brown eyes are slightly larger than normal.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Nissa was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Nissa Sympony, Female Gnome Barbarian 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 54 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)17 (+3) 15 (+2)11 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Halfling, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Murook Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is generally shirtless and showing off her tattooed chest. Her auburn hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.

History: Born in the north to a Engraver, Murook learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Engraver. She then took over the family business and is one of the better Engraver for hire.

Motivation: To be a Miller again.

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Has a crush, Job. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Murook Graham, Female Half-Orc Wizard 7
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 14 (+2)7 (-2)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp. Fire opal (1500 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kansif Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and brown handkerchief worn on her right side. She is physically well-built. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to loving parents in a slum to the south. She was an apprentice working in her mother's forge. She hasn't been sleeping well lately.

Motivation: To pay off her debts; and to get a good night's sleep

Ideals: Impeccable. Flaws: Insomniac. Bonds: Slave, Poor, Job, Debt. Occupation: Crown-heir

Voice: Speaks with squeezed throat

Attributes [hide]

Kansif Ainsworth, Female Half-Orc Druid 4
Medium (6'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Mijira Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her bronze crest in a flapper bob. Her eyes, though not visible through her cowl, are red.

Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She is afraid of women and trembles around them

History: From birth she was tutored by a cruel and relentless mentor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Shy. Bonds: Poor, Job, Mentor, Family. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Mijira Bhenkumbyrznaax, Female Dragonborn Expert 6
Medium (6'6") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)12 (+1) 16 (+3)7 (-2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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