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NPC Generator

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Advanced [show]


Mary Preston, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is dressed in a clean grey cloak covering her clean studded leather. She is tall, broad shouldered and powerfully built. She sports a flattop hair cut. Her eyes are amber and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised by priests from a young age. Mary was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. After a long history of fighting, Mary and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Mary Preston, Female Human Wizard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp. Amethyst (60 gp).


Social Check DCs


Boddynock Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His tied-back hair is chestnut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Criminal record, Family. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Boddynock Wildwander, Male Gnome Warrior 8
Small (3'4") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 79 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Rhodochrosite (7 gp). Chrysoprase (50 gp). Hematite (7 gp). Banded agate (7 gp). Banded agate (7 gp).


Social Check DCs


Gadreel Fate, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time. Her red hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Gadreel isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Gadreel was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Gadreel was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Painter. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and to prove her worth to the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Gadreel Fate, Female Tiefling Rogue 3
Medium (5'1") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Helja Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is still thick. She has blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Enemies. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Helja Strakeln, Female Dwarf Wizard 4
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Auran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 12000 cp. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs

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