Iados Speed, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of lances on his belt, each one with a amethyst on the hilt. His red hair has been sun bleached extensively. He has gold eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Opinionated, Gifted. Bonds: Immigrant, Family. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 130 gp.
Barendd Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man wears a grey tunic with blue highlights, and long violet pants that bunch up around his shoes. His clothes are grease stained in places. His tied-back hair is golden. He has a dull look in his gray eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His father raised him in a mountain cabin. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Barendd's homeland. Barendd decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Immigrant, Nature, Slave. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 6 (-2) | 13 (+1) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: Tourmaline (150 gp). Star rose quartz (80 gp). Jet (150 gp). 1 Masterwork Uncommon Weapon.
Herleva Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a yellow vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her yellow boots flare out at the collars. She is tall, broad shouldered and powerfully built. She has done her best to style her brown hair to look like a famous performer. Her eyes are hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Herleva was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Herleva's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of goblins
Ideals: Joker, Fighting. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 40000 cp.
Trym Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She is very quiet and rarely speaks above a whisper. She does not believe in violence as a means to an end. She is a dedicated Actor but believes her peers are too gung-ho.
History: Gifted from a young age, Trym studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a rivalry with the Church that dominates her actions; and she would like to get married and retire
Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Has a crush, Religious. Occupation: Actor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp.
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